
In just this one case alone, there’s plenty of proof that selling mods on Steam Workshop is a bad idea, at least as long as it's a primarily automated, community-regulated service.

While the mod is unavailable for purchase, those who've already paid for it still have access, and Chesko has been informed by Valve that they will not remove the content unless “legally compelled to do so”. However, yet another problem arose, as Valve is actively refusing to fully remove the mod from the Steam Workshop. After Fores’s uncredited and uncompensated work was discovered, Chesko attempted to do the right thing, and pulled the mod from the workshop. That said, I spoke with our lawyer and having mod A depend on mod B is fine-it doesn't matter if mod A is for sale and mod B is free, or if mod A is free or mod B is for sale.Ĭhesko, who did not consult with a lawyer as suggested, proceeded to upload the mod. If you are unsure, you should contact a lawyer. Usual caveat: I am not a lawyer, so this does not constitute legal advice. Surprisingly, the Valve representative had this to say: Chesko wrote that he was concerned about the use of another modder’s work to implement his own, and contacted Valve for advice. Shortly after this discovery, the Art of the Catch was removed from the Steam Workshop.įollowing the mod's removal, Art of the Catch creator Chesko posted to the Skyrim Mod subreddit in an effort to explain himself. However, Fores was not credited for the use of his mod, nor was he receiving compensation when gamers purchased the mod. As an animated fishing mod, it initially appeared fairly simplistic and harmless, but the modding community quickly took notice that 'Art of the Catch' utilized another mod called 'Fores New Idles In Skyrim', or FNIS.

The Skyrim mod, entitled 'Art of the Catch', was one of the initial Skyrim mods available at launch of the new paid mods system. Many were concerned that complications would ensue, and these concerns were proven valid following the removal of a mod containing stolen content. Nearly overnight, however, attitudes toward the Steam Workshop changed due to Valve’s decision to allow mod developers to sell their mods for The Elder Scrolls V: Skyrim. Steam usually even takes care of installing a chosen mod, so the difficulty of following complex installation directions is eliminated.

PC gamers have appreciated the Steam Workshop for how easy it is to upload mods and then to find and try said mods.
